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I'm taking a 3D Game Programming class this semester. So far our assignments are pretty basic stuff, but our final project is an actual working game (oooh ahhh). Our second assignment was a cube with texture-mapping (an image on the cube) and lighting, as well as the ability to rotate and zoom the cube using the mouse. So I chose the good ole Eisley forum image to map onto my cube, making.. dun dun dun: The EISLEY Cube. If you want, you can download it and play around with it yourself. [65k Zip file] Sorry, this is PC-only, by the way. Be sure to extract the folder to your desktop (or somewhere else easily accessible), don't try to run it from within the zip file or it won't work properly. Directions: 1) hold the left mouse button and move the mouse to rotate the cube 2) hold the right mouse button and move the mouse to zoom in and out Let me know if you have any problems, like it gives an error requring a certain .dll file or something. Screenshots for our silly Mac friends (or if it just doesn't work right):
That's supposed to be green, by the way. We had to have one static light lighting the whole thing (I chose white light), and then one light that moved with the cube (always faced one side, basically). I chose a green light to help differentiate it from the static light. _________________ "The revolution starts today, not tomorrow." :: got g-Love? |
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Joined: 02 Nov 2002 | Posts: 4224 | Location: Chicago, IL
Last edited by gRegor on Thu Mar 11, 2004 8:31 am; edited 2 times in total |
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Joined: 15 Jan 2004 | Posts: 5464 | Location: Galt, California
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Hmm.. when you opened the zip file did you get 2 files, eisley.bmp and homework02.exe? They both need to be in the same folder to work properly [and they should be by default, but.. I dunno.. something funky could have happened] _________________ "The revolution starts today, not tomorrow." :: got g-Love? |
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Joined: 02 Nov 2002 | Posts: 4224 | Location: Chicago, IL
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Joined: 15 Jan 2004 | Posts: 5464 | Location: Galt, California
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Are you saying you had them in different locations, but now it works when you put them in the same directory? Or that you just got both files, but it doesn't work? _________________ "The revolution starts today, not tomorrow." :: got g-Love? |
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Joined: 02 Nov 2002 | Posts: 4224 | Location: Chicago, IL
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Joined: 21 Nov 2003 | Posts: 2290 |
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Joined: 15 Jan 2004 | Posts: 5464 | Location: Galt, California
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Bloody... #$@% I really have no clue why it's not working properly. I'm on Win2K, works for me. I'm still pretty new to this 3D Windows programming, so I'm not really sure. Only thing I can think that might be doing it is if the bitmap got corrupted during compression/decompression.. you can try downloading just the bitmap at http://www.cs.iupui.edu/~gmorrill/490/eisley.bmp and see if that works. Otherwise I guess those screenshots will have to do. _________________ "The revolution starts today, not tomorrow." :: got g-Love? |
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Joined: 02 Nov 2002 | Posts: 4224 | Location: Chicago, IL
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Joined: 15 Jan 2004 | Posts: 5464 | Location: Galt, California
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Bah... forget it I guess. Probably isn't worth all this trouble anyway. haha _________________ "The revolution starts today, not tomorrow." :: got g-Love? |
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Joined: 02 Nov 2002 | Posts: 4224 | Location: Chicago, IL
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Joined: 21 Nov 2003 | Posts: 2290 |
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The loading/mapping of the image onto the cube is all handled in the program itself, so that's why they are separate. _________________ "The revolution starts today, not tomorrow." :: got g-Love? |
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Joined: 02 Nov 2002 | Posts: 4224 | Location: Chicago, IL
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Joined: 15 Jan 2004 | Posts: 5464 | Location: Galt, California
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Joined: 29 Jan 2003 | Posts: 1907 | Location: cypress, texas
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Unregistered wrote: it worked for me gRegor. nice job!
_________________ "The revolution starts today, not tomorrow." :: got g-Love? |
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Joined: 02 Nov 2002 | Posts: 4224 | Location: Chicago, IL
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Laughing City Forum Index -> eisleyBlog -> The EISLEY Cube
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